AiLink IEO at MXC(ALI)ICO
- Ethereum (ERC-20)
- Number of Participants:
- Total Token Supply:
- Available for Token Sale:
- 2500000000 (25%)
- Unsold Tokens:
- Consensus Mechanism:
- Airdrop Availible:
- Restricted Areas:
- ICO token price:
- 1 (ALI) = 0.001 (USDT)
- Total sold tokens:
- Total raised:
- Raised on crowdsale:
- Sold tokens on crowdsale:
- Min/Max Personal Cap:
- N/A / 600 USDT
- IOST, MX, USDT
Hard Cap$200 000 000
About the AiLink IEO at MXC
AiLink is aiming to create an open social platform based on Ethereum blockchain. They planned to launch the open gaming platform in Q4 2018. On the basis of trust, AiLink will straight break through six degrees of detachment. Users can quickly connect to or conclude transactions with any node on the network at a low cost so that data and condition can be efficiently scattered throughout the blockchain network. Then, publishers will accomplish their purposes, communicators will get token rewards, profiting all nodes spread throughout the network. Their IEO will be running at MXC Exchange Zendesk in April 2019.
Roger LiFounder and CEO of Juhuiwan and Tianhu Game
Sky KongFormer CTO of rongyi.com
Alan LiCo-founder and COO of Juhuiwan
Lann Lan Marketing Related Information
Colin DuanAI and Machine Learning
Linc YangSystem Architecture & Technical Solution
Samuel Wang UI Development
Hulk YangFull Stack Engineer
Shichun WuTop Angel Investor. Founder of Plum Ventures. Investor of Qudian, Miya, Changba.
Chandler GuoFounder of BitAngel Fund, well know angel investor in blockchain field.
Bo ZhuFounder of DreamChaser Fund and Inno Valley. Investor of Super Class, Liwushuo, BoostInsider and Juhuiwan.
Yiyun ZhangFunding Partner of “GeekBeans Capital”, CEO of “Pocket Part-Time”.
- Q1 2018
- Set up and improve the ecosystem model. Happy Miner, based on AiLink's social game, began to test.
- Q2 2018
- Launch an autonomous business ecosystem, launch AiLink Token wallet function, grow user quantity exponentially through viral marketing.
- Q3 2018
- Launch incentive system, improve the social system functions and open platform service system.
- Q4 2018
- Launch the open gaming platform, diversify the platform's ecosystem and improve the platform's value system.
- Q1 2019
- Integrate applications into the system in large quantities and improve the ecosystem for the entire platform.